
Frost Lock (Blue)
Ice Fusion
Cards and activated abilities cost opposing heroes an additional {r} this turn.
If Frost Lock was fused, it gains +1{p} and "If this hits a hero, until the end of their next turn they can't pitch or play cards with base cost 0."
Ice Fusion
Cards and activated abilities cost opposing heroes an additional {r} this turn.
If Frost Lock was fused, it gains +1{p} and "If this hits a hero, until the end of their next turn they can't pitch or play cards with base cost 0."
Original: $2.01
-65%$2.01
$0.70Description
Ice Fusion
Cards and activated abilities cost opposing heroes an additional {r} this turn.
If Frost Lock was fused, it gains +1{p} and "If this hits a hero, until the end of their next turn they can't pitch or play cards with base cost 0."

















