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Stand Ground
If you control a Might token, this gets +1DEFENSE.
If you control a Vigor token, this gets +1DEFENSE.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
If you control a Vigor token, this gets +1DEFENSE.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
If you control a Might token, this gets +1DEFENSE.
If you control a Vigor token, this gets +1DEFENSE.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
If you control a Vigor token, this gets +1DEFENSE.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
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From $0.51
Stand Ground—
$0.51
Description
If you control a Might token, this gets +1DEFENSE.
If you control a Vigor token, this gets +1DEFENSE.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)
If you control a Vigor token, this gets +1DEFENSE.
Temper (When the combat chain closes, if this defended, put a -1DEFENSE counter on it, then if it has 0DEFENSE, destroy it.)





















