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Holylord Eachtar
Ward.
[Fanfare] Select up to 2 [Havencraft] followers that cost 2 or less in your cemetery and summon them.
While this card is on your field, each [Havencraft] follower on your field has Rush.
[Act] Banish 3 [Havencraft] followers from your cemetery: Give each other follower on your field [Attack]+1/[Defense]+1. Activate only once per turn.
[Fanfare] Select up to 2 [Havencraft] followers that cost 2 or less in your cemetery and summon them.
While this card is on your field, each [Havencraft] follower on your field has Rush.
[Act] Banish 3 [Havencraft] followers from your cemetery: Give each other follower on your field [Attack]+1/[Defense]+1. Activate only once per turn.
Ward.
[Fanfare] Select up to 2 [Havencraft] followers that cost 2 or less in your cemetery and summon them.
While this card is on your field, each [Havencraft] follower on your field has Rush.
[Act] Banish 3 [Havencraft] followers from your cemetery: Give each other follower on your field [Attack]+1/[Defense]+1. Activate only once per turn.
[Fanfare] Select up to 2 [Havencraft] followers that cost 2 or less in your cemetery and summon them.
While this card is on your field, each [Havencraft] follower on your field has Rush.
[Act] Banish 3 [Havencraft] followers from your cemetery: Give each other follower on your field [Attack]+1/[Defense]+1. Activate only once per turn.
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Select Foiling
From $4.02
Holylord Eachtar—
$4.02
Description
Ward.
[Fanfare] Select up to 2 [Havencraft] followers that cost 2 or less in your cemetery and summon them.
While this card is on your field, each [Havencraft] follower on your field has Rush.
[Act] Banish 3 [Havencraft] followers from your cemetery: Give each other follower on your field [Attack]+1/[Defense]+1. Activate only once per turn.
[Fanfare] Select up to 2 [Havencraft] followers that cost 2 or less in your cemetery and summon them.
While this card is on your field, each [Havencraft] follower on your field has Rush.
[Act] Banish 3 [Havencraft] followers from your cemetery: Give each other follower on your field [Attack]+1/[Defense]+1. Activate only once per turn.

















