
Zephyr Needle
Once per Turn Action - {r}: Attack. Go again
When Zephyr Needle is defended by a card with {d} greater than Zephyr Needle's {p}, destroy it when the combat chain closes.
Once per Turn Action - {r}: Attack. Go again
When Zephyr Needle is defended by a card with {d} greater than Zephyr Needle's {p}, destroy it when the combat chain closes.
Original: $1.01
-65%$1.01
$0.35Description
Once per Turn Action - {r}: Attack. Go again
When Zephyr Needle is defended by a card with {d} greater than Zephyr Needle's {p}, destroy it when the combat chain closes.
























